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VFX Runner

Everything to do, learn and be able to do, from no experience to paid work.

A VFX runner keeps a visual effects house working: you open the building, look after the review rooms and the clients, do the tea rounds and the runs, log the costs and lock up, and in the gaps you learn how a shot moves from plate to comp. Nobody is hired as a trainee compositor; you are hired as a runner, and the runners who progress do that job well and show, with work made in their own time, which ladder they want: production, 2D, technical or 3D. At Stage 1 you have never had a job in the industry, so the work is the free software, two honest shots, the pipeline and the rules, before you apply. Stage 2 is shadowing, short films, the apprenticeship route and contacts. Stage 3 is the paid running job and the test shot that gets you out of it. Mark each line done, next or later, and be honest: the sector shed jobs in 2023 to 2025, the job is paid but low, and hundreds apply for each one.

Read the career guide for what the job involves day to day.

Stage 1: Before your first job

34 things to do, know or be able to do

Experience 10

  • Apply for work experience placements at VFX houses during the holidays; ask months ahead, say which team you want to shadow (2D, production or data I/O), and remember that many insight days and short placements are never advertised.
  • Work on collaborations: short films that need clean-up, or your own shots and animation, so there is a VFX portfolio with your name on it.
  • Make two real shots from a plate you filmed on your phone: paint something out, put something behind a person with roto, replace a sky or a phone screen, or add a simple 3D object lit with an HDRI you photographed; keep every version and write down what went wrong.

7 more lines

Skills 12

  • Are you comfortable transferring and filing data the house way: naming conventions, checksum copies, EXR sequences in the right folder, and never deleting anything on shared storage without being told?
  • Are you familiar with operating systems, including Linux? Install Ubuntu, which is free, on an old laptop or a virtual machine and learn the terminal basics: moving around, copying, permissions, finding files.
  • Install Nuke Non-commercial, Foundry's free learning edition (HD output, no third-party plug-ins), and work through Foundry's own free Nuke tutorials on learn.foundry.com: the roto and paint nodes first, then merge, transform, tracker, grade and keying.

9 more lines

Knowledge 12

  • Read Masters of FX by Ian Failes (2015).
  • Read Inside VFX: An Insider's View into the Visual Effects and Film Business by Pierre Grage (2014); it predates the streamers, so pair it with the Core Skills handbook.
  • Read the free Core Skills of VFX Handbook 2025 (112 pages, UK Screen Alliance with BFI Lottery funding, at coreskillsofvfx.com), which replaces the dead Creative Skillset PDF and adds remote working, real-time VFX in games engines, a chapter on virtual production, and AI throughout.

9 more lines

Stage 2: Experience and contacts

30 things to do, know or be able to do

Experience 10

  • Do you have a work reference from a work experience placement or other professional source? A reference here is a phone call: were you reliable, and would they have you back.
  • If you have worked in customer service or part time waiting tables, highlight the key criteria in your CV; they are excellent transferable skills.
  • How much relevant experience do you have on your CV? A graduate film will not be enough.

7 more lines

Skills 10

  • Practise your interview technique with friends and relatives; interviews are only nerve-racking when you have not had many. Expect: a rude customer, three people asking at once, which shifts you can do, why VFX and why us, and where you want to be in two years, answered with a department, not a job title.
  • Continue to develop your skills and further your knowledge of industry software.
  • Are you familiar with the software listed in the VFX guide and the Foundations course (Nuke, Maya, Houdini, Flame, Fusion and the Adobe tools) well enough to say what each is for, and honest about which you can actually use?

7 more lines

Knowledge 10

  • Do you have a website that showcases your best work, with a reel of 30 to 90 seconds and a breakdown for every shot? Recruiters watch reels with the sound off, and a printed portfolio is no longer asked for.
  • Read the CV advice to find your transferable skills to VFX running, and use the careers guide and Industry Essentials to fully develop your understanding of the VFX industry.
  • Use the free training in the Foundations course and the careers guide to further your knowledge: Foundry's Nuke courses, SideFX Learn, Blackmagic's Resolve training and the makers' own documentation, before you pay for anything.

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Stage 3: Paid work

24 things to do, know or be able to do

Experience 9

  • Do you have a CV with relevant low-level experience in VFX?
  • Have you used your time at the facility wisely and sat in with senior members of the team, in dailies and at desks, when invited and never mid-deadline?
  • Do you know how to use the bookings and scheduling software?

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Skills 7

  • Depending on your area of specialism, do you have the correct skills and knowledge of software to move you forward when the opportunity arrives?
  • 2D: can you take a roto or prep shot through versions, v001 onwards, to a supervisor's note, and organise a comp script that someone else can open?
  • Technical: can you write a Python script that does one boring job for a department, work in a Linux terminal all day, and troubleshoot a failed render or a missing file on the farm?

4 more lines

Knowledge 8

  • Extensive knowledge of the post production process.
  • Extensive knowledge of the role of the facilities company and the clients' work.
  • Can use industry software, and know the facility's hardware: workstations on Linux, shared storage, the render farm, and why a full farm means the deadline is close.

5 more lines

Ways in for a VFX runner

Real schemes, checked on the organiser’s own page. A shut one is still here with when it comes back, because half the big schemes are closed at any one time and that is worth knowing.

Sources and References

This is MFJF’s own three-stage career plan for a VFX runner, written up from the career plan and the careers guide on our site. Open any of them yourself.

Every link checked 19 September 2026. The plan itself was last revised September 2026.

You are not doing this alone

You have your own personal career mentor

That is us, the MFJF team. Book an MFJF Mentor Session with us every month: we guide you through this journey and answer all your questions, from which job is yours to your CV and your next application.

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Where next

Your recommended next steps

Picked for VFX Runner. Signed in, they follow your stage and the roles your answers point to. See your whole MFJF journey, step by step →

  1. My MFJF JourneyOne page for everything MFJF has built, in the order you need it.
  2. My Reading ListThe books, blogs and bodies you have saved, in one place.
  3. Start the Stage 1 course: VFX RunnerTwo hours on what the job is, how people get in and what to do first.
  4. Get on the HotListPut yourself in front of productions looking for crew.
  5. Join MFJF DayPlayersDay work on productions for crew with the credits and the skills.
  6. The career planner: VFX RunnerWhat to do, learn and be able to do, from no experience to paid work.
  7. The career guide: VFX RunnerThe job, the day, the way in and the pay, in one guide.
  8. See how it all fits on the career maps17 maps of how films get made: the people, the process and the departments.
  9. Who works whereEvery department on a shoot and every kind of film company: who is in each and what they do.
  10. Industry EssentialsThe books, industry bodies, websites and blogs worth knowing, department by department.
  11. Read the MFJF Survival GuidesStraight answers to what everyone starting out asks: how long it takes, what you get paid, and what to do every day.
  12. MFJF Academy workshopsLive sessions with people who do the job, and the monthly career clinic.
  13. Build your CV with the CV BuilderThe industry's format, built from your profile and your current CV.

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