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Art Department · Stage 1

Art Department Assistant

The biggest department on the floor and the one that builds the world: get into the art department and earn your place in it.

The art department designs, builds, dresses and strikes everything in front of the camera, and it has more ways in than any other department. How it really works, the skills and language to arrive with, where Stage 1 experience comes from, the CV and portfolio that get you seen, and a plan.

2 hours · 6 modules · 18 lessons

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What you’ll learn

  • Know how the art department is structured across design, set decoration and construction, who you answer to, and what an assistant's day actually contains.
  • You will have a scored skills audit and a plan to fix the two gaps a coordinator would notice first, including technical drawing, SketchUp, Vectorworks and Photoshop.
  • You will have found three real routes to experience this month, including the scenery and prop houses most beginners overlook, and you will know the rules on pay, unpaid work, the union and safety.
  • You will have a one-page Stage 1 CV outline built beside the site's example, a portfolio plan, and a way of approaching coordinators and art directors that does not annoy them.
  • You will have a saved plan and be able to say MFJF's five Stage 1 exit statements honestly, knowing what to do next: a mentor session, an Academy workshop and the HotList.

Where this leads

By the end you will have written your own Stage 1 plan, checked yourself against MFJF's five Stage 1 statements, and know exactly what to do next: a mentor clinic, an Academy workshop, and Stage 2, the HotList.

Finish the course and you can build your personal plan: MFJF's three-stage planner for this role, ticked from Your Profile and your CV, with dated next steps and the CV line each one becomes.

Module 1

The role and the department

20 min

What the art department actually does from the first sketch to the last truck out, who is in it, and what an assistant's day contains hour by hour.

  1. readWhat the art department does, from first sketch to last wrap8 min
  2. readWho is in it, who you answer to, and what your day actually contains8 min
  3. checkCheck: the department and the day4 min
Module 2

Before day one: skills, software and the language

20 min

The skills art departments hire for and how to get each one now, the software and paperwork to be fluent in, the jargon, and the ten things every new assistant is told.

  1. readThe skills the department hires for, and how to get each one now7 min
  2. readSoftware, paperwork, jargon and the ten things every assistant is told6 min
  3. taskTask: your art department skills audit7 min
Module 3

Getting experience at Stage 1

20 min

Where art department experience really comes from, including the scenery and prop houses most beginners overlook, and the rules on pay, unpaid work, the union and safety.

  1. readWhere art department experience really comes from7 min
  2. readThe rules: pay, hours, unpaid work, the union and staying safe6 min
  3. taskTask: find three routes this month7 min
Module 4

Your CV, your portfolio and your first approaches

20 min

What a Stage 1 art department CV contains and leaves out, the portfolio that goes with it, the cover email, how to approach people without annoying them, and what a reference means here.

  1. readYour Stage 1 CV, your portfolio, and how to approach people8 min
  2. taskTask: draft your Stage 1 CV outline8 min
  3. checkCheck: CV, portfolio and approaches4 min
Module 5

The industry around the role

20 min

The wider map: studios, hire houses, the guild and the union, the career path and the site's three-year plan, where else the same skills get hired, and what the people in the case studies did.

  1. readThe wider map: studios, suppliers, the guild and where the path leads7 min
  2. resourcesThe art department library8 min
  3. checkCheck: the industry around the role5 min
Module 6

Your plan: Stage 1 to Stage 2

20 min

Your plan, saved: the role, the branch, the three routes, the skills to fix and the first approaches. Then the five statements that tell you that you are ready for Stage 2, and what to do next on MFJF.

  1. plannerYour art department plan10 min
  2. readHow you know you are ready for Stage 26 min
  3. checkCheck: ready for Stage 2?4 min

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Where next

Your recommended next steps

Picked for Art Department. Signed in, they follow your stage and the roles your answers point to.

  1. The career plan: Art DepartmentWhat to do, learn and be able to do, from no experience to paid work.
  2. MFJF Academy workshopsLive sessions with people who do the job, and the monthly career clinic.
  3. Speak to an MFJF mentorAsk someone who does the job what they wish they had known.
  4. Build your CV with the CV BuilderThe industry's format, built from your profile and your current CV.
  5. The careers guide: Art DepartmentThe job, the day, the way in and the pay, in one guide.
  6. See what entry-level jobs ask forThe job board, updated daily: read the ads before you apply.

Matching Art Department right now

Live from the job board, the Academy, the mentor programme, the film-course directory and the reading list.